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Jules
Jules
Senior Technical Artist
Swansea, United Kingdom

Summary

I'm currently working as a the Chief Technology Officer and as a Director at Black Dragon Studios Ltd, I was also part of the founding team. Here I help steer the company's technological needs and aims, as well as working as part of the technical development and technical artist teams on our productions and video games.
Previously I was a Lecturer on the Creative Computer Games Design Programme at the University of Wales Trinity Saint David (between April 2013 and August 2018); during that time I have helped to design and build multiple computer labs, worked on several external game projects, researched historical recreation projects and presented at multiple conventions around the UK.
In 2013 I was lead programmer on the mobile game 'Go Candy' which won the British Academy Cymru Award for Games, the Game Design Commendation and the Sound & Music Commendation at the BAFTA Cymru Games Award that year (we were also nominated for the Technical Achievement Commendation); I was also the lead programmer on 'Super Combombo' which was nominated for the Artistic Achievement Commendation for the BAFTA Cymru Games Award.

My skills range from digital sculpting to motion capture, with an ample tour of C++ along the way. I hold both a Bachelors with Honours and a Masters in 3D Computer Animation, but have always spent most of my time in Games Design.

Skills

Digital Painting3D ModelingDigital SculptingMotion CaptureRiggingGame DesignLevel DesignTeachingPhotogrammetryPBR TexturingC#Virtual RealityAnimationAsset DesignC++

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
MotionBuilder
MotionBuilder
Photoscan
Photoscan
Vicon
Vicon

Productions

    • Video Game
      The Copper Canyon Shoot Out
    • Year
      2019
    • Role
      Lead Programmer, Environment Asset and Materials Artist, Technical Animator
    • Company
      Black Dragon Studios Ltd
    • Video Game
      You're Doomed
    • Year
      2019
    • Role
      Implementation, Modeller , Texturer, Technical Animator
    • Company
      Black Dragon Studios Ltd
    • Mobile Game
      Super Combombo
    • Year
      2013
    • Role
      Lead Programmer
    • Company
      A Fly in the Dark / Wales Interactive
    • Mobile Game
      Go Candy
    • Year
      2013
    • Role
      Lead Programmer
    • Company
      Wales Interactive / A Sitting Duck

Experience

  • Senior Technical Artist at Oxford Medical Simulation
    April 2022 - Present

    I run the Art Cadre amd work as the senior technical artist helping build life like medical simulations

  • Chief Technology Officer at Black Dragon Studios
    Swansea, United Kingdom
    August 2018 - Present

    I design, create, and evaluate technology for Black Dragon Studios and for projects created here.

  • Lecturer at University of Wales Trinity Saint David
    SWANSEA, United Kingdom
    April 2013 - August 2018

    I'm currently a Lecturer on the BA(Hons) and MArts(Hons) Creative Computer Game Design Programme.

  • Research Associate at GamesLab Wales
    SWANSEA, United Kingdom
    April 2011 - April 2012

    Research associate for the GamesLab Knowledge Transfer Centre (KTC), which was a joint project between the Swansea Metropolitan University (now UWTSD) and the University of Glamorgan (now USW).

  • Owner at Floating Point Studios
    SWANSEA, United Kingdom
    June 2008 - January 2010

    I opened a small production studio in Swansea after graduating my Bachelors degree in 2008. The studio closed in 2010 when I returned to university to complete my Masters degree.